October 28, Monday, 15:45 – 17:45 (2 hours)
Instructors: Carol Payne, consultant, and Doug Walker, Autodesk
Level: Introductory
Prerequisites: Python experience helpful for the hands-on portion, but not required.
Benefits This course enables the attendee to:
• Understand the history and core functions of OpenColorIO.
• Learn about the building blocks of the OpenColorIO architecture such as the Config, Transforms, and Processors.
• Gain insights from example workflows from the film, visual effects, and animation industries.
• Use the OCIO Python API to modify a core OCIO Config.
• Understand how the flexible design of OpenColorIO can add value to many disparate workflows, with the chance for Q&A at the end.
Course Description
OpenColorIO is a complete digital color management solution geared towards motion picture production. Learn how your research, company, or project can utilize the flexibility of OpenColorIO, while depending on its working implementation of core color science principles and imaging workflows. Participants learn core concepts, as well as use the library hands-on.
Intended Audience: color scientists and software engineers.
Carol Alynn Payne started her career in visual effects, working for almost six years at Industrial Light & Magic (ILM), a Lucasfilm Company, most prominently as a color and imaging engineer. It was there she found her passion— in how we capture, create, digitally manipulate, and display imagery to make content shine. At ILM, Payne worked on more than 30 films, including The Irishman, Star Wars: The Last Jedi, and Avengers: Infinity War. She then worked for five years at Netflix as an imaging technologist on the Creative Technology team, focused on standards of the future and how we can best utilize imaging technology to preserve creative intent. Payne has been a Virtual Working Group chair for the Academy Color Encoding System (ACES), and currently serves as the Technical Steering Committee Chair of OpenColorIO.
Doug Walker is the technology lead for color science at Autodesk, working on products such as Flame, Maya, Arnold, and Shotgrid. He is also very active in open-source projects, serving as the chief architect on the OpenColorIO Technical Steering Committee and as part of the Architectural Technical Advisory Council for the Academy of Motion Picture Arts & Science's ACES project. He led the team of Autodesk engineers that developed OpenColorIO v2. Previously, he was a senior principal color scientist at the Eastman Kodak Company, where he also served as liaison to the American Society of Cinematographer’s Technology Committee.